This mini box only contains six trap cards, with two of those supporting the Inzektor monsters, and one for the Vampire deck. (Also, no Ultra or Super Rare trap cards.)
(The list is in alphabetical order.)
Continuous Trap
Rarity: Rare
Description: During your opponent's Main Phase: Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK ?/DEF ?). (This card is also still a Trap.) When an opponent's monster declares an attack that targets this card: The ATK/DEF of this card become the ATK/DEF of the attacking monster. Once per turn, during your opponent's End Phase: Set this card in its Spell & Trap Zone.
Gaia Power and Machine Assembly Line can help increase this card's Atk when it has been summoned.
Pulse Mines can change your opponent's monsters into defense position.
Impenetrable Attack can save this card from being destroyed by battle or card effect.
2) Pulling the Rug
Counter Trap
Rarity: Normal
Description: Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.
Destroy effect monsters such as: Copycat, Crystal Beast Sapphire Pegasus, Expressroid, Volcanic Rocket, Twin-Barrel Dragon, Ra's Disciple, Red Dragon Ninja, etc.
3) Vampire Takeover
Normal Trap
Rarity: Rare
Description: If you have no card in your Field Zone and all face-up monsters you control (min. 1) are Zombie-Type: Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position. You can only activate 1 "Vampire Takeover" per turn.
Easily activate Vampire Kingdom using this trap, and then special summon high-level Vampire monsters from your graveyard such as: Vampire Grace, Vampire Lord, Vampire Grimson, Vampire's Curse, Vampire Vamp, and Vampire Scarlet Scourge.
No comments:
Post a Comment