Red-Eyes Slash Dragon might be the most important monster in this box, followed by Paladin of Dark Dragon. But there are also Bujin monsters you may wanna try out.
(The list is in alphabetical order.)
Level 2 Dark Insect Monster
ATK: 300 / DEF: 200
Rarity: Normal
Description: Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only.
You can use Temple of the Kings or Ninjitsu Art of Transformation to special summon this card. To flip an opponent's monster into a face-down defense position, you can use the flip effect of Desertapir.
To inflict damage into a defense position monster, equip this monster with Big Bang Shot or Fairy Meteor Crush. To deal more damage, you may also equip Ballista of Rampart Smashing, which gives additional 1500 attack points.
2) Bujingi Centipede
Level 4 Light Beast Monster
ATK: 1700 / DEF: 500
Rarity: Rare
Description: If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn.
This will be helpful for your Bujin/Bujingi deck, instead of using other spell/trap destroying cards, you can use this monster's effect instead.
3) Bujingi Warg
Level 4 Light Beast Monster
ATK: 1200 / DEF: 1900
Rarity: Normal
Description: While this card is in face-up Defense Position, other "Bujin" monsters you control cannot be destroyed by card effects.
Save your "Bujin" monsters from cards such as 4-Starred Ladybug of Doom, Cyber Gymnast, Dream Clown, Exploder Dragon, Man-Eater Bug, Michizure, Tribute to the Doomed, Parallel Twister, and many more.
4) Healing Wave Generator
Level 4 Light Machine Monster
ATK: 800 / DEF: 1600
Rarity: Normal
Description: Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100.
Another card which can help you increase your life points. If you're using Yami Yugi's Destiny Draw skill, this monster's effect will be useful.
5) Paladin Of Dark Dragon
Level 4 Dark Dragon Ritual Monster
ATK: 1900 / DEF: 1200
Rarity: Super Rare
Description: You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes B. Chick". You can only use this effect of "Paladin of Dark Dragon" once per turn.
Same effect with Paladin of White Dragon, except, Blue-Eyes White Dragon cannot attack the turn it was summoned, unlike the "Red-Eyes" monster special summoned by this card. It can also destroy both face-up and face-down defense position monsters.
You can use Senju of the Thousand Hands or Vampire Dragon to get this card from your deck.
6) Paladin Of The Cursed Dragon
Level 4 Light Zombie Monster
ATK: 1900 / DEF: 1200
Rarity: Super Rare
Description: Once per turn: You can target 1 Level 4 or lower Zombie-Type monster in your opponent's Graveyard, that was destroyed by battle; Special Summon that target to your side of the field.
Even though this has the same Atk and Def, just like the other "Paladin" monsters, this isn't however a ritual card. With this card's effect, you can have additional monster for attacking purpose, or for tribute summon.
Use the field spell Zombie World, to turn all of your opponent's monsters into Zombie-type. And when that card has been destroyed, tribute Immortal Ruler to get it back from your graveyard.
7) Red-Eyes Slash Dragon
Level 7 Dark Dragon Fusion Monster
ATK: 2800 / DEF: 2400
Rarity: Ultra Rare
Description: "Red-Eyes B. Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect.
● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.
With this card's high Atk and Def, and its ability to negate effects, this monster would be hard to defeat.
Use Elemental HERO Woodsman, Fusion Sage, or King of the Swamp to easily acquire Polymerization.
8) Sand Gambler
Level 3 Light Spellcaster Monster
ATK: 300 / DEF: 1600
Rarity: Normal
Description: Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase.
Use Joey Wheeler's skill Luck on Your Side to always get 3 Heads after the toss.
9) Snipe Hunter
Level 4 Dark Fiend Monster
ATK: 1500 / DEF: 600
Rarity: Ultra Rare
Description: You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.
Use the trap card Dice Re-Roll to have another chance, if you either get a 1 or 6 in your first try.
10) Vampire's Curse
Level 6 Dark Zombie Monster
ATK: 2000 / DEF: 800
Rarity: Rare
Description: When this card is destroyed by battle and sent to the Graveyard: You can pay 500 Life Points; Special Summon it during the Standby Phase of the next turn. When you do: It gains 500 ATK.
You can use this card's effect for the special summoning of Vampire Grace (while it is also in your graveyard).
You may also use Tutan Mask to protect this monster from your opponent's spell or trap card.
No comments:
Post a Comment