The spells in this box mostly support Water (Gishki to be specific), and Alien monsters. (There are only couple for Archfiends.)
(The list is in alphabetical order.)
Quick-Play Spell
Rarity: Rare
Description: Target 1 face-up monster on the field; send 1 "Alien" monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Alien" monster from your Deck to your hand.
Use this to easily garner A-counters, and control your opponent's monsters using the effects of your Alien cards.
2) Different Dimension Deepsea Trench
Continuous Spell
Rarity: Normal
Description: When this card resolves: Banish 1 WATER monster from your hand, Graveyard, or face-up on your field. Then, when this face-up card is destroyed: Special Summon that banished monster to your side of the field.
This card can let you special summon a high-level Water monster (Gogiga Gagagigo, Spiral Serpent, General Grunard of the Ice Barrier, General Gantala of the Ice Barrier, etc.) that you banished from your graveyard. Use Parallel Twister to destroy this spell card and activate its summoning effect.
3) Gishki Aquamirror
Ritual Spell
Rarity: Super Rare
Description: This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the Graveyard into the Deck to target 1 "Gishki" Ritual Monster in your Graveyard; return that target to your hand.
You can recycle "Gishki" Ritual Monsters with this spell card. Use Magical Hats to send this card to your graveyard.
4) Salvage
Normal Spell
Rarity: Ultra Rare
Description: Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.
Use this spell to recover monsters such as Cloudians, Gishkis, and many more.
5) Ties of the Brethren
Normal Spell
Rarity: Ultra Rare
Description: Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.
This spell will be helpful for easily fulfilling the conditions of certain card effects, or summoning that require 3 or more monsters.
Tea Gardner's Life Cost 0 skill can help you not decrease your life points when you activate this card.
No comments:
Post a Comment