Gem-Knight and Dark World monsters have a couple of Traps in this box. While Cloudian, Lightsworn, Volcanic, and Six-Samurai monsters have one each.
(The list is in alphabetical order.)
Normal Trap
Rarity: Super Rare
Description: Banish 2 monsters from your GY, then target 1 Attack Position monster on the field; change its ATK to 0 until the end of this turn.
This trap card is better used when your opponent doesn't have any card in their spell/trap zones. In short, this is suitable in a Nephthys deck. You can also use Anti-Magic Arrows to negate the activation of your opponent's spells or traps, while you're in battle phase.
2) Light Spiral
Continuous Trap
Rarity: Normal
Description: Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster, remove from play the top card of your opponent's Deck.
Lightsworn deck is pretty tricky, but at least there's Rinyan, Lightsworn Rogue so you can return cards from your graveyard. With this trap active in your zone, you can reduce the needed cards of your opponent, which can also lead to a deck out.
3) Pyroxene Fusion
Normal Trap
Rarity: Normal
Description: Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)
If you don't want your deck to be filled with Polymerization-related cards, then this card is a good replacement for special summoning Gem-Knight Fusion Monsters.
Normal Trap
Rarity: Normal
Description: Select 1 "Cloudian" monster you control. Reduce that monster's ATK by 1000 or 2000 and apply the appropriate effect:
● 1000 points: Destroy 1 Spell or Trap Card your opponent controls.
● 2000 points: Destroy 2 cards your opponent controls.
A decent trap in a Cloudian deck to lessen the opponent's cards on their field.
5) Release from Stone
Continuous Trap
Rarity: Super Rare
Description: Select 1 of your removed from play Rock-Type monsters and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.
This card can be used together with Ghosts from the Past. Select one of your banished Rock-type monsters, and special summon it.
No comments:
Post a Comment